James Patrick Kelly, Hugo Award Winning Science …

SFFaudio Online Audio

James Patrick Kelly, Hugo Award Winning Science Fiction author and Asimov’s Science Fiction Magazine columnist, has started to podcast his new novel entiled Burn!

“On a distant planet in the far future, the last remaining true humans have come together to form a Utopia based on the principles of Walden. The post-human population resists human encroachment by setting fire to their terraformed forests.”

You can download directly from the Free Reads Podcast page or subscribe FOR FREE by plugging this into iTunes:

http://feeds.feedburner.com/freereads

Way to go Jim!

Posted by Jesse Willis

Review of Not from Space

Science Fiction Audio Drama - Not From SpaceNot From Space
Produced by Borgus
2 CDs – 108 Minutes [AUDIO DRAMA]
Publisher: Borgus
Published: 2002
ISBN: None
Themes: / Science Fiction / Satire / Radio / Greed /

We join Earth during the year 2000. The economic boom, advanced technology is prospering, and everyone is focused on… themselves.
Not From Space Introduction

Not from Space is not your typical fare. Uniqueness in audio is something I haven’t come across in a long while, and here it is. With that said, I’ve got the task here of telling you what Not From Space is, and I can’t think of a way to describe it without making it sound like so many other radio shows. But here goes: Not From Space tells the story of alien invasion entirely through newscasts. Sounds pretty common, eh? Told you.

But again, Not From Space is not your typical fare. At the very beginning, for example, is a brilliant piece of satire as talk show hosts announce that Bill Gates is going to give away computers to “foreigners”, then take calls from people that are really upset about it. I’ve heard enough talk radio to be able say that this bit really hit home, from the encouragement of the hosts to the logic of the callers. And that’s what makes Not From Space so atypical – it is full of pieces that hit home.

The entire story is told through the news radio station. There is no traditional dialogue between characters, just news told to listeners. Jeffrey Bays, in a talk about the show which is included at the end of the production, says that the show is meant to be listened to in the background, much like a real radio station would be. There are so many interesting moments that popped out as I listened, and the more I listen, the more things I notice.

The show was produced in a unique manner as well. It was entirely created on the internet using a world-wide cast of 15 voice actors trading MP3 files. It sounds wonderful – a very accurate simulation of a radio station, right down to the commercials, which in this case are a pleasure to hear.

Borgus has captured the feel of an American talk radio station to tell a story with a point. I thoroughly enjoyed it, and am looking forward to listening again.

Not From Space will be heard on XM Satellite Radio’s Sonic Theater, Channel 163 this Halloween weekend:
-Saturday October 29 at 9am/9pm (US-Eastern)
-Monday October 31 at 5am, 1pm, and 9pm (US-Eastern)

You can also get a copy on audio CD from Borgus.

Posted by Scott D. Danielson

Review of Mazer in Prison by Orson Scott Card

Science Fiction Audiobook - Mazer in Prison by Orson Scott CardMazer In Prison
By Orson Scott Card; Read by Stefan Rudnicki
1 MP3 FILE – 1 Hour 2 Minutes 10 Seconds [UNABRIDGED]
Publisher: Orson Scott Card’s Intergalactic Medicine Show
Published: Oct. 15th 2005
Themes: / Science Fiction / Spaceships / War /

Prolific science fiction author Orson Scott Card has launched a new online fiction magazine entitled Orson Scott Card’s Intergalactic Medicine Show, the first issue of which includes an audio edition of Mazer In Prison, a terrific short story set in the “Enderverse” (stories that have sprung from the novel Ender’s Game). But before I tell you how much I liked this story… I’ll have to tell you my biggest concern about it – you shouldn’t read this story before you’ve read either Ender’s Game or Ender’s Shadow if you do you are in for spoilers. Now on to the spoilers….

IGMS LogoTrapped aboard a tiny starship traveling near lightspeed on a parabolic course designed to preserve him for a future battle Admiral Mazer Rackam, hero of the Bugger war, uses all the weapons he has to fight the most insidious enemy of them all – Earth’s bureaucracy. This is a neat little branch off of the Ender’s Game tree. Card knows how to write canny characters who even when they guess wrong guess smartly. The events of this tale happen before both Ender’s Game and Ender’s Shadow (two novels which mirror each other) what is particularly neat about this tale is that it “fills in the corners” as the Hobbits say, giving us just that much more of a delicious dish we so enjoyed. Hopefully this will be the first of many audio delectables coming from Orson Scott Card’s Intergalactic Medicine Show.

And hopefully will we see reader Stefan Rudnicki reading them. Rudnicki, who is ably helming the Audio Renaissance’s series of audiobooks set in the “Enderverse” also reads Mazer In Prison in the convivial way he reads every audiobook. He’s scary in the scary bits and cute in the cute bits. Mazer In Prison is a cool story well told.

Posted by Jesse Willis

Review of Ender’s Game: Special 20th Anniversary Edition by Orson Scott Card

Science Fiction Audiobooks - Ender's Game by Orson Scott CardEnder’s Game: Special 20th Anniversary Edition
By Orson Scott Card; Read by Stefan Rudnicki, Harlan Ellison, Gabrielle de Cuir, David Birney and a FULL CAST
9 CDs – 10.5 hours [UNABRIDGED]
Publisher: Audio Renaissance
Published: 2004
ISBN: 1593974744
Themes: / Science Fiction / War / Children / Military / Politics / Spaceships / Space Station / Aliens /

Andrew ‘Ender’ Wiggin isn’t just playing games at Battle School; he and the other children are being tested and trained in Earth’s attempt to find the military genius that the planet needs in its all-out war with an alien enemy. Ender Wiggin is six years old when his training begins. He will grow up fast. Ender’s two older siblings, Peter and Valentine, are every bit as unusual as he is, but in very different ways. Between the three of them lie the abilities to remake a world–if the world survives.

Many male children covet uniforms and the manly art of war – and on the surface that is what Ender’s Game appears to be about, a wish-fulfillment novel for the pre-teen set. But it isn’t only that. Science Fiction is an accumulative literature, perhaps more so than any other kind. Good creations stick in SF and accumulate and grow. Robots once invented, need not be reinvented. Faster than light travel, time travel or Asimov’s “three laws” are tools which once created need not be ignored as outside the scope of another SF novel, quite the contrary in fact. Simply ask yourself; in what other literature could a constructed story device like an “ansible” (invented by Ursula K. Le Guin in 1966 but used in Ender’s Game) be mentioned without renaming it? But it is not just the story props that SF shares, the concepts and themes of science fiction can never be fully appreciated in isolation. Every science fiction story is in dialogue with another.

Ender’s Game is especially engaged with two other superlative science fiction novels that preceded it, namely Robert A. Heinlein’s Starship Troopers and Joe Haldeman’s The Forever War, and like those two masterpieces of science fiction Ender’s Game has something new and unique to say. Whereas Starship Troopers can be viewed as the relationship between a teenager’s individualism and his relationship to society (a neo-Hobbesian social contract concept typical of mid-career Heinlien), and The Forever War as a discussion of that same relationship but with a college aged young man and his more skeptical worldview (the post Vietnam influence) Ender’s Game engages neither an adult’s nor a teen’s relationship to his society its war. Instead Ender’s Game is that relationship from a child’s perspective. It is also, paradoxically, not a grunt’s view of a war, as was the case with both Heinlein’s and Haldeman’s novels, but rather is about how the supreme commander of an interstellar war is created.

Orson Scott Card has not ignored the disconnect between a child’s desire to play at war and the brutal cost of killing, and the burden of ultimate responsibility. We primarily follow Ender and his classmates as they train to command Earth’s military in a genocidal war against a hostile alien threat, but the parallel story of his two siblings back on Earth compels equally. Each character in this novel is in a chess match of emotional and philosophical conflict with one another and their society. There are a few better hard science fiction stories, and a few better soft science fiction stories, but there are fewer science fiction stories as well constructed and emotionally satisfying as this one.

The 20th anniversary of the novel’s re-publication brought about this audiobook. It is regrettable that the cover art of this edition is as generic as it is because the folks at Audio Renaissance have quite literally have brought greatness to the text. They’ve included an introduction and a postscript read by Card himself, both of which place the novel and the audiobook in its context as well as enlightening us to the author’s method of its construction. Multiple readers lead by Stefan Rudnicki work perfectly to vocally illustrate each chapter, character and scene. Stefan Rudnicki, Harlan Ellison, Gabrielle De Cuir, David Birney and the rest of the readers have given us an audiobook perfectly rendered. In what is the pattern for the Enderverse novels adapted for Audio Renaissance readers trade off at the ends of chapters, and when two unplaced voices are unattributed – except by what they actually say – two actors engage in conversation. Multi voiced readings have never been better.

And so it is with great pleasure that we enter this Special 20th Anniversary edition of Ender’s Game as the first into the ranks of the SFFaudio Essential audiobooks.

Posted by Jesse Willis

The ::overclocked:: podcast

SFFaudio News

The ::overclocked:: podcast is waycool. Though it covers tech, science and lots of other things it is the “sci-fi” content that interests us most. Far more intellectual than nearly every other non-fiction podcasts that talks about science fiction ::overclocked:: doesn’t dwell on TV and movies as much as concepts and developments in modern Science Fiction literature. The man behind this cool Seattle based podcast is Bluejack, he’s also a contributing editor to the The Internet Review Of Science Fiction. Three ::overclocked:: podcasts defintely worth listening to are listed below:

The Singularity
Show #024
: The Singularity has been one of the most challenging new ideas in science fiction: challenging for writers to approach in interesting ways, as well as a challenge to everyone’s beliefs about the significance of humanity. This show discusses some of the specifics of Vinge’s idea, and presents some objections. It also takes a quick look at what the concept has meant for science fiction.

Post Humans
Show #017: Science Fiction has long explored ideas about the next step in human evolution: steps that we will consciously choose; science isn’t quite catching up on all fronts, but scientists are undermining the very notion of consciousness.

Genre Purists
Show #006
Reading stuff that might or might not be in the spirit of science fiction (or related genres) brings some new insight to bear on the age-old topic, debated by Genre Purists everywhere, of what is science fiction? Or what should it be?

Review of Technical Error by Arthur C. Clarke

Science Fiction Audiobooks - Technical Error by Arthur C. ClarkeTechnical Error
By Arthur C. Clarke; Read by David Zinn
37 Minutes – [UNABRIDGED]
Publisher: 2005
Themes: / Science Fiction / Hard SF / Parallel Worlds
/ Math Fiction /

Another FREE streaming audio short story by Arthur C.
Clarke from Assistive Media. An ingenious concept for a story, Technical Error shows why Arthur C. Clarke is who he is – excellent ideas executed intelligently. The premise is too good to spoil but I’ll give you a hint – imagine a world in which 90% of people are left handed.

This streaming audio story also includes a little introduction written by Clarke. Unfortunately David Zinn doesn’t pause between the introduction and the story’s start – making it slightly confusing. The reading is adequate; Zinn doesn’t have too much to work with given the dialogue and characters, since both are rather flatish. One more minor quibble, it sounds as if someone forgot to turn off the air conditioning in the recording studio.
Available at AssistiveMedia.org.

REALAUDIO LINK: http://www.assistivemedia.org/amrams/TechnicalError.ram

Posted by Jesse Willis