Review of Technomancer by B.V. Larson

SFFaudio Review

TechnomancerTechnomancer (Unspeakable Things, Book One)
By B.V. Larson; Read by Christopher Lane
Publisher: Brilliance Audio
[UNABRIDGED] – 9 discs – 11 hours

Themes: / mystery / thriller / magic /

Publisher summary:

When Quentin Draith wakes up in a private sanatorium, he has no memory of who he is or how he received the injuries riddling his body. All he knows is that he has to get out, away from the drugs being pumped into him and back to the real world to search for answers. His first question: How did his friend Tony’s internal organs fill with sand, killing him in a Las Vegas car crash? After a narrow escape, he tracks down the basic facts: he is an investigator and blogger specializing in the supernatural — which is a good thing, because Quentin’s life is getting stranger by the minute. It seems he is one of a special breed, a person with unusual powers. He’s also the prime suspect in a string of murders linked by a series of seemingly mundane objects. The deeper he digs and the harder he works to clear his name, the more Quentin realizes that some truths are better off staying buried….

This one had a lot of potential, but in the end didn’t live up to it.  Technomancer starts off strong with the main character, Quentin Draith, waking up in a hospital, not remembering any details about his life…not even his name. From there, the reader (listener, in my case) is taken on a bit of a “mystery-thriller” type book with science fiction/supernatural elements thrown in. The reader learns about Quentin as he learns about himself. That part of the story is actually kind of fun, the act of discovery. Unfortunately, the book breaks one of my cardinal rules for books in a series: it doesn’t stand very well on its own and didn’t wrap up the story line in any satisfying way. At the end of the book, I was left bored and annoyed that I’d read the entire thing, let down by what it was compared with what it could have been.

Quentin discovers that there have been a variety of bizarre deaths in Las Vegas, odd happenings. Through one of the people he meets, he finds that he’s a blogger who writes about these strange things. As the story goes on, he meets a somewhat shady police officer who is the lead investigator for these events and comes to piece more of the story together. There are some people in the community who have special objects. These objects give them powers, or can be used against others. For example, one of the objects Quentin learns about early-on is a ring that makes the person wearing it lucky in games of chance (such as blackjack). Another power is used for a sort of mind control. Some of these powers have a limited range over which they can work; others can work anywhere. Some objects even allow the owner to create “rips” to other worlds or other places in this world, portals that can be used to travel around the Vegas area. These “rips” can lead to worlds, though, where other beings live, beings who can come through similar rips to our world. Quentin suspects that these beings (called “grey men”) are responsible for all the odd events in Vegas. Through his travels, he also learns that there are two groups of users of these special objects: the “community,” and the “rogues” or the “cultists.” The “community” are people who, to some extent, have banded together to collect objects. The “cultists” have objects of their own, but seem generally more interested in using them for new study. They compare the objects to witchcraft in the 1600’s: if you don’t understand the science behind something, then it is seen as magical, no? Eventually, Quentin forms a plan to destroy the grey men, and the story ends more or less after his attempt to do so…

All of that sounds like it has the potential to be an interesting story. Sadly, the book, taken on its own, didn’t form much of a complete story. Over 9 CD’s (10.5 hours), the book spent the first 8 with Quentin wandering around, finding objects and meeting people. Only three of the people he met (out of many) ended up being truly relevant by the end of the book. The final “battle” as it were didn’t start until the end of the 8th CD and was wrapped up 2/3 through the final CD; that is, the climax was only about 30 minutes long in total, and came right at the end. Instead of describing more of the how’s and why’s, Larson spent most of this book world- and character-building. Even the “battle” was rushed. It wasn’t clear, at the end of the story, if the battle made any difference. Or why Quentin survived. Or what happened to the others who went to battle with him. Or why some of them mattered. A quick look on Amazon indicates that this is the first in the “Unspeakable Things” series. This book was unsatisfying enough to me that I won’t go on to read the others. I kept holding out hope that the climax would come and the story would be resolved, but in the end, it wasn’t. It just felt like a very long introduction to a short book.

As this was an audiobook, I should probably mention something about the narration. In short, it was a pretty average narration, nothing to write home about, but nothing particularly bad or unpleasant, either. Lane did a fine job with the voices; there was never a question of which character was speaking, and his female voices weren’t as over-the-top as some male narrators do. In the end, when a narrator doesn’t distract from the book, they’re doing an alright job in my book, and that was the case here. I think it was probably better to listen to this book instead of reading the print version, so that I could do other things while reading.

Review by terpkristin.

LibriVox: Jewels Of Gwahlur by Robert E. Howard

SFFaudio Online Audio

Jewels Of Gwahlur by Robert E. Howard - illustration by Joseph Doolin

“Conan did not hesitate, nor did he even glance toward the chest that held the wealth of an epoch. With a quickness that would have shamed the spring of a hungry jaguar, he swooped, grasped the girl’s arm just as her fingers slipped from the smooth stone, and snatched her up on the span with one explosive heave.”


-from Jewels Of Gwahlur by Robert E. Howard

LibriVoxJewels Of Gwahlur
By Robert E. Howard; Read by Phil Chenevert
4 Zipped MP3 Files or Podcast – Approx. 2 Hours 6 Minutes [UNABRIDGED]
Publisher: LibriVox
Published: March 25, 2013
A fantasy novelette featuring a barbarian thief, an army of mercenaries, an abandoned city, a sleeping goddess, and a box of teeth. First published in Weird Tales, March 1935.

Podcast feed: http://librivox.org/rss/7646

iTunes 1-Click |SUBSCRIBE|

Jewels Of Gwahlur

Jewels Of Gwahlur - illustration by P. Craig Russell

Jewels Of Gwahlur - illustration by Gregory Manchess

Savage Sword Of Conan - Jewels Of Gwahlur illustrated by Dick Giordano

Jewels Of Gwahlur - illustration by P. Craig Russell

[Thanks also to DaveC]

Posted by Jesse Willis

Dungeons & Dragons: Tomb Of Horrors by Gary Gygax [ACTUAL PLAY PODCAST]

SFFaudio Online Audio

You are a former player of pen and paper (and dice) role playing games.

You feel bummed out that you don’t (or can’t) play anymore (or as much as you’d like).

You have heard of “actual play podcasts*” but you haven’t listened to one before. And there has always been one module, in your collection, that you never got the chance to play, but always wanted to:

Tomb Of Horrors is considered one of the greatest Dungeons & Dragons modules of all time, as well as one of the most difficult.

The mound of the grinning skull awaits.

The Mound Of The Grinning Skull

Dare you listen?

Dungeon Module S1 - Tomb Of Horrors by Gary GygaxAD&D Dungeon Module S1 – Tomb Of Horrors
By Gary Gygax; Dungeon Mastered by Monty Martin
13 MP3 Files – Approx. 29 Hours 39 Minutes [ACTUAL PLAY]
Podcaster: The Shattered Sea
Podcast: October – December 2010
In the far reaches of the world, under a lost and lonely hill, lies the sinister TOMB OF HORRORS. This labyrinthine crypt is filled with terrible traps, strange and ferocious monsters, rich and magical treasures, and somewhere within rests the evil Demi-Lich.

Introduction |MP3|
Session 1 Part 1 |MP3|
Session 1 Part 2 |MP3|
Session 2 Part 1 |MP3|
Session 2 Part 2 |MP3|
Session 2 Part 3 |MP3|
Session 3 Part 1 |MP3|
Session 3 Part 2 |MP3|
Session 4 Part 1 |MP3|
Session 4 Part 2 |MP3|
Session 5 Part 1 |MP3|
Session 6 Part 1 |MP3|
Session 6 Part 2 |MP3|

|PDF|

Tomb Of Horrors

*An “actual play podcast” is a recording of a role playing game session played either at a table or over the internet, most often audio only, featuring multiple players and Dungeon Master (or Game Master, Keeper etc.).

[Thanks to John ONeill at Black Gate for the reminder]

Posted by Jesse Willis

Review of The Gunslinger by Stephen King

SFFaudio Review

*Introducing one of our new reviewers – Rob Z. While he waits for his first audiobooks to review for SFF Audio, we thought we’d tide you over with one of his favorite audiobook reviews.*

The Gunslinger by Stephen KingThe Gunslinger (The Dark Tower #1) – revised and expanded ed.
By Stephen King; Read by George Guidall
Publisher: Penguin Audio, now available on Audible
Publication Date: 6 October 2003
7 hours, 24 minutes [UNABRIDGED]

Themes: / fantasy / parallel worlds /

Publisher summary:

Eerie, dreamlike, set in a world that is weirdly related to our own, The Gunslinger introduces Roland Deschain of Gilead, of In-World that was, as he pursues his enigmatic antagonist to the mountains that separate the desert from the Western Sea in the first volume of The Dark Tower series. Roland, the last gunslinger, is a solitary figure, perhaps accursed, who with a strange single-mindedness traverses an exhausted, almost timeless landscape of good and evil. The people he encounters are left behind, or worse, left dead. At a way station, however, he meets Jake, a boy from a particular time (1977) and a particular place (New York City), and soon the two are joined, khef, ka, and ka-tet. The mountains lie before them. So does the man in black and, somewhere far beyond…the Dark Tower.

The start of an epic journey. Or is it? The start I mean.

“The man in black fled across the desert, and the gunslinger followed.”

Why? To what purpose? How long has he been chasing him? Ah my friends, these are but a few of many questions.

The journey is the key, and here we throw our lot in with the Gunslinger as he speeds towards his goal. Will we ever reach it? One must continue the journey with Roland to find out. And so I have. Again.

I’ve lost track of how many times I’ve read this book. It’s probably my least favorite in the series, and yet it contains some of my favorite moments.

The glimpses into Roland’s childhood that are a large part of what makes Wizard and Glass one of my absolute favorite books are present in this book with much smaller doses. The story of Roland’s coming of age in particular is one I could listen to again and again (and so I have, say thankee-sai).

Another particular favorite of mine is Tull. It gives us a glimpse, and it just a glimpse of who the Gunslinger really is.  It is here that Mr. King makes a revision in a scene I’m not sure I agree with.  It’s not a “Han Shot First” re-write for me, but one I felt un-necessary that tries to offer some forgiveness for Roland’s actions.

That said. I love this book. The original book is actually a collection of  5 stories that were published in a magazine over the span of about 3 years. Mr. King revised the book in 2003.

For the most part, the revisions help to fill out the story and clear up some continuity issues that Mr. King hadn’t worked out when he first wrote them. You could maybe call it ret-con, but I really consider it more of clarification of detail that was lacking.

I’ve always wondered why so many people don’t like this book. My friend listened to it with his brother. He almost quit the series right there. His brother did. I’ve seen many people recommend skipping this book outright and coming back to it at the end. I suppose that would work, but the need for it is beyond my comprehension.

I thought maybe this re-read many years since my last around the time of the final 3 books release in the mid 2000s would shed some light on it. It did not.

Maybe it’s a sense of nostalgia. Maybe because I first read this book before many of the long sprawling epics I’ve tackled since. But their are certainly other books I enjoyed as a younger man that I no longer enjoy as an adult.

This book isn’t one of those. To me it offers you a glimpse and a promise of all that is to come. For that I must again say Thankee-sai to Mr. King.

I listened to the audible version of the revised edition of this book. The reader is George Guidall.

He was enjoyable enough, and his voice seems suited to the tale. I opted to do an audio-book re-‘read’ of the series as my friend has been experiencing it for the first time and I find my memory of it lacking.

One of the things lost by doing the audio however is the artwork. I have 1-4 in trade paperback by Plume (with both the original text and updated version that this audiobook contains) and the original hard cover releases of 5-7. The Plume editions contain some, but not all of the artwork contained in the original hard cover releases.

Some may not welcome the art, as they prefer to let their own imaginations paint the pictures, but I’ve always been lacking in visual imagination so I welcome the inspiration to help my brain fill in the rest. I plan to make it a point to re-visit the art at some point as my re-read continues.

Review by Rob Zak.

LibriVox: The Devil In Iron by Robert E. Howard

SFFaudio Online Audio

The Devil In Iron by Robert E. Howard

The Devil In Iron - illustration by John Buscema and Alfredo Alcala

Considered by some to be the worst Conan story written by Howard, The Devil In Iron isn’t my favourite either.

In it the “gay clad” barbarian visits an island fortress, wrestles a giant green snake, fights an unstabable demon, and saves a sleepy-headed and scantily dressed beauty.

The plot, which is rather intricate, doesn’t do much for me – but several scenes have that Howard writing magic I love.

LibriVoxThe Devil In Iron
By Robert E. Howard; Read by Phil Chevernet
6 Zipped MP3 Files or Podcast – Approx. 1 Hour 35 Minutes [UNABRIDGED]
Publisher: LibriVox.org
Published: March 16, 2013
Alone on the strange enchanted island of Xapur, Conan must face Khostaral Khel, a fearsome monster made of living metal! First published in Weird Tales, August 1934.

Podcast feed: http://librivox.org/rss/7606

iTunes 1-Click |SUBSCRIBE|
The Devil In Iron - illustration by John Buscema and Alfredo Alcala

Weird Tales, August 1934

Posted by Jesse Willis

Review of Wizardborn by David Farland

SFFaudio Review

Fantasy Audiobook - Wizardborn by David FarlandWizardborn: Book 3 of the Runelords
By David Farland; Read by Ray Porter
19.5 Hours – [UNABRIDGED]
Publisher: Blackstone Audio
Published: 2010
Themes: / Fantasy / Epic Fantasy / Magic / Battle /

Book three in the Runelords series is far better than book two, in my opinion. Although you should read all the books in order, as it’s one story in four parts, this book (like the others) can stand alone.

Wizardborn begins immediately after the Battle at Carris where Gaborn is regrouping and preparing to chase the Reavers back to the Underworld. He has lost the ability to warn his Chosen of danger and must do what he can to save mankind from the dark times to come.

Binnesman discovers that Averan is wizardborn and an Earth Warden and takes her on as his apprentice. In addition to learning how to be an Earth Warden, Averan must find the Waymaker, a Reaver who knows the paths in the Underworld and can tell her who to get to the Lair of Bones.

The book follows four storylines that all break off from the Battle at Carris. Gaborn’s fight against the Reavers, Borenson and Myrrima’s journey to Inkarra, Erin Connall and Prince Celinor’s journey north and Raj Ahten’s return to Indhopal.

I like how each chapter in this series begins with a title and a quote from an historical figure or book. It gives the world a sense of history and depth beyond the immediate story. The characters know their legends and heroes and their stories so the narration only touches on them, which lets the reader see enough to understand without feeling preachy. Indeed, it gives you the feel that this world is complex and has a living, vibrant history. The pacing is good and each chapter ending leaves you wanting to know more.

The book builds the tension of each story, cutting from one group to another until the end, where everyone is at a life-or-death crossroad and you can’t wait to see how it resolves.

The book is very well written. The narrator does an excellent job of keeping you engrossed in the book and separating the voices. He’s a good reader and suits the story well. On a scale of 1 to 10, I give it an 8.

And now, on to read book four…

Posted by Charlene Harmon