BSAP: Mad Max: Tomorrow’s Road podcast audio drama

SFFaudio Online Audio

BrokenSea Audio Productions celebrates the 30th Anniversary of the original Mad Max film by releasing a free, full cast audio drama…

Broken Sea Audio Productions - Mad Max: Tomorrow’s Road

Mad Max: Tomorrow’s Road is an original story, featuring voice actors playing roles from both the trilogy of films and some original characters. All are backed up by a soundtrack from The Raygun Girls and special sound effects featuring a genuine Ford Falcon Interceptor! Have a listen |MP3| or subscribe…

Podcast feed:

http://brokensea.com/madmax/?feed=podcast

Posted by Jesse Willis

Review of The Halloween Tree by Ray Bradbury

SFFaudio Review

The Halloween Tree (audio drama) by Ray BradburyThe Halloween Tree
By Ray Bradbury; Performed by a full cast
2 CDs – 2 hours – [AUDIO DRAMA]
Publisher: Blackstone Audio
Published: 2008
ISBN: 9781433232145
Themes: / Fantasy / Halloween / Death / Religion / Time Travel / Witchcraft / Paganism /
What is Halloween? How did it start? Where, why, what for? Witches, cats, mummy dust, haunts… it’s all there in the country from which no one returns. Would you dive into the dark ocean, boys? Would you fly in the dark sky?

This review may be a little out of season, but it was with relatively recent memories of carving jack-o’lanterns and taking my costumed children out to trick-or-treat that I listened to The Colonial Radio Players dramatized adaptation of The Halloween Tree by Ray Bradbury. This neat little tale is ostensibly for children and young adults, but it contains an illuminating look into the origins of Halloween as well as an honest exploration of our own cultural view of death, that greatest of all mysteries.

The Halloween Tree opens with eight young boys gathered together on Halloween night to go trick-or-treating. A ninth boy, Pipkin, is notably absent from the group, and when he finally emerges from his house it’s apparent something is terribly wrong: He’s pale, moving gingerly, and clutching at a lancing pain his side. But the call of Halloween is too strong and he joins his friends. Later we learn that Pipkin is suffering from an acute bout of appendicitis.

The boys decide to go trick-or-treating at a haunted house, and there they encounter the ghostly, skeletal, white-haired Mr. Moundshroud. Moundshroud takes the boys to see The Halloween Tree. En route they have to cross a deep ravine, which proves to be a metaphor for the Valley of Death, and Pipkin fails to reach the other side. When the boys call to him, his pumpkin light goes out and he vanishes from sight.

Moundshroud offers to take the boys on a dreamlike trip back through time in order to save Pipkin. Along the way he reveals the origins of Halloween and its association with death. The boys travel back to ancient Egypt and view that culture’s reverence of the dead, including its great pyramid-tombs, mummies, and the worship of the sun god Osiris, murdered each night by his jealous brother only to rise again the next morning. They are whisked away to pre-Christian Europe and encounter the cowled, scythe-wielding Samhain, the druidic god of death from which Halloween derives its origins.

The boys witness the extinction of the druids and their religion at the hands of the murdering Romans, whose polytheistic approach to religion is itself eradicated by the coming of Christ. “Now the Christians come and cut the Romans down—new altars, boys, new incense, new names,” Moundshroud says. Here I’ll mention that The Halloween Tree includes a subversive view of Christianity, as the boys witness the persecution of innocent witches in the dark ages in the name of Christ.

The boys’ journey continues to 16th century Paris and Notre Dame Cathedral and finally to Mexico for the Day of the Dead celebration. Their strange, dreamlike trip not only reveals the origins of Halloween, but also illuminates our own view of death here in the United States—cemeteries are lonely, cold places, and when someone dies we turn our attention to moving on and forgetting, rather than remembering and honoring our deceased loved ones. When contrasted with Bradbury’s bright description of The Day of the Dead, our cultural reaction to death seems stunted and sad in comparison:

By every grave was a woman kneeling to place gardenias, or azaleas, or marigolds, in a frame upon the stone. By every grave knelt a daughter, who was lighting a new candle, or lighting a candle that had just blown out. By every grave was a quiet boy, with bright brown eyes, and in one hand a small papier-mâché funeral parade, glued to a shingle, and in the other hand a papier-mâché skeleton head, which rattled with rice or nuts inside.

Halloween, this odd, out-of-place holiday that has persisted through the ages, and remains with us now as a night to beg for candy in a costume, is revealed as an ancient ritual denoting the end of the harvest season and the onset of cold winter, of night, and of death. Its origins trace back thousands of years and span multiple cultures. “Four thousand years ago, one hundred years ago, this year, one place or time, but the celebration’s all the same—the Feast of Samhain, the Time of the Dead Ones, All Souls, All Saints, the Day of the Dead, El Dia de los Muertos, All Hallows, Halloween,” Bradbury writes.

In the end the boys are presented with a difficult choice to bring Pipkin back from the dead, one that involves a paganistic sacrifice to the dark gods. I won’t spoil the ending. But there’s a great line where one of the boys asks Moundshroud, “Will we ever stop being afraid of the night and death?” Moundshroud (who may be death himself, or the spirit of Halloween) replies reassuringly, “When you reach the stars, boy, yes, and live there forever, all the fears will go, and death himself will die.”

I had a few minor quibbles with the presentation of the story. The Colonial Radio Theatre presentation at times relies too heavily on unnecessary sound effects and crashing music that threatened to overwhelm the story, although the voice of Moundshroud, Jerry Robbins, was excellent, as were the production values. The tale also contained a bit more whimsy (a giant kite that whisks the boys back through time, etc.) than I typically like, but Bradbury is such a gifted, poetic writer that it mostly works.

Death may be our greatest mystery, but Bradbury is not afraid to look into its cold, impenetrable depths in search for meaning. The Halloween Tree illuminates the subject with a ghostly pumpkin candle whose light remained with me long after the tale was over, which is one sure mark of a good book.

Posted by Brian Murphy

Review of Queen Of The Black Coast adapted from the story by Robert E. Howard

SFFaudio Review

Broken Sea Audio Productions AUDIO DRAMA - Queen Of The Black Coast based on the story by Robert E. Howard (original art by John Bucema and Ernie Chan)Queen Of The Black Coast
Based on the story by Robert E Howard; Performed by a full cast
7 MP3s – Approx. 3 Hours 30 Mintues [AUDIO DRAMA]
Podcaster: Broken Sea’s Hyborean Sagas
Podcast: June 2008 to December 2008
Themes: / Fantasy / Piracy / Magic / Noir /

Okay so the cover art for this one isn’t official, not in the slightest. But, since I’m making it for my own collection I thought I’d share with you. The original art came from my personal copy of issue 100 of Marvel Comics’ Conan The Barbarian. It was rendered by John Buscema and Ernie Chan as the final instalment of the Belit story, which had run since issue 58. Those Marvel comics are what got me into the original Robert E. Howard stories to begin with. And, Queen Of The Black Coast is my favourite Conan story. And, now this is my favourite amateur audio drama.

Bill Hollweg, who spearheaded this project, has faithfully adapted Howard’s original narrative. There are changes, but not too many, and when they exist it’s to make it work as an audio drama. This is the tale that gave Conan his gigantic melancholies. It’s a noir fantasy, rich and powerful, pulpy and inspiring. Conan, a northern barbarian, is on the run from the law and hops aboard an outbound ship. Soon after he’s fighting off pirates, and next becoming one himself. Meeting the Belit, the “queen” of the black coast, he begins a passionate romance with the rash and selfish pirate queen. Their adventures together, his loyalty, and her lust for treasure, lead them up a poisoned river, and ultimately to their doom. It’s bloody wonderful.

The audio tapestry is as rich as any amateur audio production ever recorded – with sound effects and music, narration and acting, all at the top of its form. But, the show wasn’t an instant hit with me. Stevie Farnaby’s Conan turned me off at first. His voice just wasn’t right. Episode 1’s acting, where we first hear his raspy growl, was cartoonish, too brutish, not right. But as episode 2 rolled in, and episode 3 rolled on, and episode 4 became 5, and 6 became 7, I came to the conclusion that Stevie Farnaby is the voice of Conan and I was wrong about what Conan sounded like. I’d been voicing him in my head for about 25 years, he didn’t sound like Stevie Farnaby’s Conan. Other fine work includes the narrator Ralph Walters. He’s the voice of the Zombie Astronaut and about a dozen other characters on the Freqency Of Fear podcast. He’s quite a vocal chameleon and does excellent work here. Other actors include director Bill Hollweg himself, voicing much of Belit’s crew, and Charlene Harris as the titular queen. One thing to remember going into this folks, none of the actors were in the same room when this was recorded. They did their lines in a quiet room with no feedback. This is a huge problem in amateur audio drama – the acting can often feel stiff – I’m happy to say this rarely happens in QotBC. Highly recommend listening for fans of Robert E. Howard’s Conan.

Part 1 |MP3| Part 2 |MP3| Part 3 |MP3| Part 4 |MP3|
Part 5 |MP3| Part 6 |MP3| Part 7 |MP3|

Podcast feed:

http://brokensea.com/hyboreansagas/?feed=podcast

Posted by Jesse Willis

The SFFaudio Podcast #012 – NEW RELEASES/RECENT ARRIVALS

Podcast

The SFFaudio PodcastThe SFFaudio Podcast #012 – Our sickest show yet. How sick? Well, I’d like Stanley Kubrick to direct the next Conan movie. We also talk about the SFFaudio Challenge #3, which is not as bad as Red Sonja (1985).

Talked about on today’s show:
Fallout 3 has a built-in radio drama (The Adventures Of Daring Dashwood), The Little Book, Selden Edwards, time travel, The Book Of Lies, Brad Meltzer, Nelson DeMille, The Border, The Third SFFaudio Challenge, Muureen O’Brien, Maria Lectrix Podcast, The Risk Profession, Donald E. Westlake, Spider Robinson, John D. MacDonald, Travis McGee, John Varley, The Persistence Of Vision, Scott Brick, Aural Noir, The Case Of The Dancing Sandwiches, Frederic Brown, The Fabulous Clipjoint, H. Beam Piper, Murder In The Gunroom, Galaxy Press, Elantris, Brandon Sanderson, Dennis Stocks, LibriVox, Masters Of Space, E.E. “Doc” Smith, E. Everett Evans, R.J. Davis, BSAP’s Queen Of The Black Coast, Robert E. Howard, Bill Hollweg, Stevie Farnaby, Brian Murphy, The Silver Key, Brett Ratner’s new Conan movie, HBO’s new A Song Of Ice And Fire show.

Posted by Jesse Willis

New Arrivals from Galaxy Press

SFFaudio Recent Arrivals

Danger in the Dark by L. Ron HubbardDanger in the Dark
By L. Ron Hubbard; Read by a full cast
2 CDs – Approx. 2 Hours [UNABRIDGED?]
Publisher: Galaxy Press
Published: 2008
ISBN:
After Billy Newman strikes gold while mining in the Phillipines, he believes Lady Luck favors him so much that he buys his own South Seas island for a bargain price . . . or so he thinks. But when the natives fall ill from plague and crops start failing, the tribal chiefs blame Billy for angering the local god Tadamona. Their solution: sacrifice a beautiful young girl before the 75-foot god. Appalled, Billy argues to stop the ritual, but the chiefs demand he cure their ills in just one day or allow the killing to go forward. Desperate, he denies that the deity even exists and dares Tadamona to show himself. Not only does Billy get his wish, he draws a beastly wrath upon the entire island.
 
 
The Iron Duke by L. Ron HubbardThe Iron Duke
By L. Ron Hubbard; Read by a full cast
2 CDs – Approx. 2 Hours [UNABRIDGED?]
Publisher: Galaxy Press
Published: 2008
ISBN:
American arms merchant Blacky Lee is wanted by nearly every government in 1930s Europe— especially the Nazis. They want Blacky’s head for selling them dud weapons, prompting his rapid (and illegal) escape across the Balkans to the kingdom of Aldoria with his business partner in tow. Aldoria is well chosen. Years before, Blacky discovered he was the spitting image of the country’s Prince Philip, learned the archduke’s speaking voice and memorized the royal family tree just in case. When Blacky brazenly impersonates the leader, things go surprisingly well . . . that is, until he finds himself caught in the middle of a Communist plot to rig elections and take over.

Posted by Scott D. Danielson

Review of 52, Parts 1 and 2 by Greg Cox

SFFaudio Review

52: Part 1 and 52: Part 2
By Greg Cox; Performed by a full cast
12 CDs or 2 MP3-CDs – Approx. 12 hours [AUDIO DRAMA]
Publisher: Graphic Audio
Published: February 2008
ISBN: 9781599503684 (part 1), 9781599503691 (part 2)
Themes: / Fantasy / Superheroes / Supervillains / Robots / Time Travel / Crime / Advertising /

The premise of this comic book series translated to graphic novel and then ultimately to audiobook is relatively simple. After a showdown between the Justice League and an assorted gang of supervillains, all the superheroes disappear. Superman, gone. Batman, likewise. Wonder Woman, ditto.

That leaves things wide open for the B-grade villains to wreak havoc and the B-grade heroes to step up and stop them. “52” refers to the weekly events of the year that follows and that are presented in a “real-time” format. We are taken into the story lines of various heroes and sidekicks which are occasionally interwoven.

Supernova and his trusted robot companion Skeets come from the future to capitalize on the lack of heroes by selling advertising rights while fighting crime. Hardboiled former cop Renee Montoya encounters The Question who leads her into an investigation of Intergang activities in Gotham. Black Adam intrigues and frightens the world by attempting to stop crime with such methods as ripping a villain in half on national television. However, his powers can be turned to good when he encounters Isis who immediately points out the error of his methods. And so on.

The adventures unroll and pick up steam in Part I. Naturally, we are left with many cliffhangers and even the stories that seem ended have more to reveal in Part II. Unfortunately Part II is much more muddled than Part I, especially with new villains and heroes suddenly randomly appearing – even sometimes seemingly from out of nowhere. This probably is because the actual comic book featured many more characters and stories than could be contained in this audio offering. In an attempt to keep things on track it may have been necessary to suddenly thrust a new character into the mix. Sadly this merely serves to muddle the stories and leave the listener wondering who all these people are. Also, some of the originally intriguing story lines either seemed to peter-out or take a turn for the worse leaving us not caring. Such was the case in Black Adam’s story. After his family’s story has developed, Isis suddenly acts completely uncharacteristically, sending Black Adam on a destructive spree. Perhaps it was the tendency of the narrative to describe every blow of a fight which made this part of the story suddenly seem to drag. In audio, unlike comic books, we don’t need to hear every “BIFF” or “BAM” to know what is going on. It seems likely again that problem stems from editing the story line to fit onto two CDs instead of mirroring the four graphic novels that were necessary to contain the original comic books.

52 is a full cast recording with sound effects. The recording is really wonderful and the voice talent is spot on in conveying all the emotions and action that we don’t get to see in the original comic book form. Although the 25 actors can be difficult to link to characters at first, the patient listener will soon find identification easy. The cover calls this recording a “movie in your mind” and that is accurate. Everything the listener needs for a full, rich experience is contained inside … except for the clear story line of Part I being continued successfully in Part II.

If you already are a fan of this series then this audiobook is probably worth your money. Otherwise, you will need to be a dedicated fan of superheroes in general to care enough to get to the end of Part II.

Posted by Julie D.